Welcome to the wonderfully chaotic world of Ragdoll Physics Experiments, where creativity collides with destruction in the most delightfully absurd ways. Here, you won’t just observe the madness, you’ll orchestrate it. Set in a vast physics driven sandbox, this is a playground where every experiment is an unpredictable spectacle of mayhem, and the only rule is that there are no rules.
Take control of a third person ragdoll tester in a vast, ever expanding facility built for one thing: pushing the limits of physics based hilarity. Construct elaborate contraptions, stack the odds against gravity, and rig together the most convoluted chain reactions you can imagine. Set it all in motion and watch as chaos unfolds in ways that surprise even you. Whether it’s sending your ragdoll tumbling through a maze of traps or launching them skyward in a makeshift physics experiment gone wrong (or right, depending on your perspective), every moment is a slapstick masterpiece in the making.
The origins of Ragdoll Physics Experiments trace back to the brilliantly bizarre mind of Rory Martin, the creator behind the Rate My Funeral YouTube channel. With a deep love for animated physics, Rory spent years crafting increasingly ridiculous ragdoll based scenarios in Cinema 4D, experiments that combined technical ingenuity with sheer comedic delight. These animations gained a dedicated following, proving that watching ragdolls endure absolute nonsense is, in fact, endlessly entertaining.
Determined to turn those animated experiments into something players could experience firsthand, Rory dove into game development. His journey began with Stocksynd House, a VR psychological escape room that wrapped players in unsettling atmosphere and mystery. He followed up with Who is Abby, a narrative driven adventure that blended dark storytelling with dry, twisted humour. With each project, the foundation was set for something even more ambitious. Enter Giraffe Head Studios, co founded with his business partner Steve Langford, where the ultimate goal became clear, bringing Ragdoll Physics Experiments to life.
Built in Unreal Engine 5.5, RPE takes the signature humour and creativity of those early animations and hands the tools directly to you. Every scenario, every absurd disaster, every wonderfully unexpected outcome is driven by your own curiosity. And with community driven development at its core, the game will continue to evolve, shaped by the brilliant and bizarre ideas of those who dive into its physics based madness.
Whether you’re meticulously engineering the perfect catastrophe or simply flinging your ragdoll from great heights to see what happens, there’s one thing you can count on, Ragdoll Physics Experiments is a game where failure is just another form of success, and chaos is always encouraged.
- A Sandbox of Possibilities: Build and experiment with ragdolls, architecture, and props to create hilarious, unpredictable setups.
- First-Person Ragdoll Control: Play as a fully interactive ragdoll and design experiments from a unique perspective.
- Play Mode Physics Chaos: Activate your setups and watch the carnage unfold in real-time or even in slow motion!
- Save your setups: Don’t worry about putting progress into an elaborate setup. Simply save and reload to continue your project
- Damage-Based Progression: Earn credits from the destruction you cause to unlock new tools, gadgets, and environments.
- Built for Sharing: Snap screenshots or record clips of your most ridiculous experiments and share them with friends or online.
 Bright and Humorous Visuals: Gorgeous high-fidelity graphics meet cartoonish ragdoll physics for a uniquely hilarious aesthetic.
- Riddled with Easter Eggs: Just like all of Rory’s previous games there are 100’s of amusing references and secrets to find.
- Future Multiplayer Support: Designed with multiplayer in mind, allowing for collaborative chaos in future updates.
Wishlist Ragdoll Physics Experiments on Steam
Follow Ragdoll Physics Experiments on Kickstarter (Launch to be announced)
 
					                    					 
                                        
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