Starship Simulator is a space exploration sandbox, where you serve as a crew member aboard mankind’s first experimental deep space exploration vessel. Your ship is tasked with the mission of exploring the galaxy beyond Sol to seek out habitable worlds, with standing orders to conduct science and make successful first contact with any alien species you encounter on your journey. You will soon discover however that the galaxy is a vast and mysterious place, with unexpected dangers lurking in the dark.
Dan Govier founded Fleetyard Studios with his wife Claire in 2020, with the sole purpose of turning his childhood dream of living and working aboard a deep space exploration vessel into reality. Dan leverages his passions in science, engineering, architecture and astrophysics to ensure that every aspect of the game is as accurate as possible.
Dan is currently the sole developer of Starship Simulator, having previously been co-project lead on The Orville Interactive Fan Experience, but he is supported by his wife Claire, who manages the game’s growing community and social media presence. The game’s music is composed by Orchestorm Studios, and the audioscape is being developed by Jose Luis Gonzalez Castro, who previously worked on Elite Dangerous and many other successful titles. Testing and quality assurance are carried out by Mika Pieck and Scott Lowrie, who joined from their previous projects, and their growing army of backers who stress test every development build they release.