There’s something strangely poetic about running a shop at the edge of the universe. It’s not glamorous, not particularly noble, but it’s real. At least, that’s the strange charm wrapped into the heart of the latest cosmic oddity from Silly Sloth Studios, the slow-burning indie team from Pakistan with a reputation for going at their own pace to get things just right.
In this intergalactic slice-of-life sim, players take on the role of a recently bailed space-felon, freed not out of mercy, but with a price. The authorities, ever pragmatic, have consigned the protagonist to manage a decrepit space station on a forgotten rock somewhere in the universe’s forgotten corner. The offer is simple: run the station, check in daily, pay off the debt. Fail, and it’s back to the Intergalactic Police.

It begins in a rusted-out husk, half-pressurised and buzzing with faulty circuitry. Lights flicker. A vending machine sputters. The roof leaks plasma. And then the first customer arrives, an awkward, six-eyed globular creature with a craving for spicy space-chips. Thus begins the long, slow grind to galactic redemption.

Gameplay is deceptively intricate. What starts as stocking shelves with crisps and topping off fuel tanks quickly spirals into a rhythm of managing supply chains, balancing alien tastes, and juggling the increasingly complex tech of your expanding station. Each decision carries weight. Should you invest in a high-tech espresso bar for wormhole commuters or replace the broken airlocks in the docking bay? What earns more credits, more prestige? What gets you one step closer to freedom?

The station itself becomes a character, dynamic, evolving, alive with colour and chaos. One week it’s a modest pit stop with a friendly AI greeter. The next, a neon-lit trading mecca teeming with tentacled bargain-hunters and shady smuggler types. No two days are the same. A meteor storm might knock out power. A bureaucratic drone could arrive with new regulations. The game thrives on this flux, constantly forcing the player to adapt, improvise, rebuild.

True to Silly Sloth Studios’ design ethos, the pace is deliberate. The game refuses to rush the player. Upgrades take time. Progress must be earned. Yet there’s satisfaction in every small success, every newly unlocked terminal, every strange new species wandering through the market’s aisles, each one bringing its own story, quirks, and needs.

The narrative is subtle, threaded between trade logs and the occasional transmission from headquarters. There are hints at deeper conspiracies, buried truths about the character’s past, and morally grey choices about how to grow the station. The developers resist the urge to over-explain. They let the world breathe, trusting the player to engage with the details at their own pace.
There’s an unmistakable local voice layered beneath the cosmic madness. From the dry humour laced into item descriptions to the melancholy sense of being trapped in a system that demands productivity above all else, the game carries the soul of its creators, rooted in Pakistan but reaching far beyond.
Silly Sloth Studios, along with Kheddo Entertainment and Shadow Owl Studios, is shaping a bold new path, creative, local at heart, and global in reach. Their space station sim isn’t just a game, it’s a quiet act of defiance and a glimpse of what’s possible.
And as your station pulses to life, neon signs flickering to full brightness and the daily crowd begins to swarm, you feel it, that rare, beautiful sensation that maybe, just maybe, the grind is worth it.
Space Station Management: Restore, upgrade, and customise your own interstellar outpost from a rundown facility into a thriving alien marketplace.
Daily Check-ins & Debt System: Stay compliant with the Intergalactic Police by managing daily tasks and repaying your bail through earned credits.
Dynamic Gameplay: Balance supply chains, handle unpredictable alien customers, and make strategic decisions to grow your business.
Customisation & Expansion: Build new services like snack bars, fuel pumps, and more to attract a diverse array of extraterrestrial visitors.
Narrative Depth: Uncover hidden layers of the protagonist’s past and the true nature of your assignment through subtle storytelling and in-game transmissions.
Unique Alien Customers: Interact with a wide variety of bizarre and charming alien species, each with their own preferences, behaviours, and quirks.
Reactive World: Face environmental challenges like meteor storms, power outages, and bureaucratic audits that keep gameplay fresh and engaging.
Creative Freedom: Design your station your way, choosing how to grow, what to offer, and how to navigate the murky line between survival and success.