Branislav of Centurion Developments took some time out from their Kickstarter campaign, to give us a quick interview about their game Forgotten but Unbroken. Tell us about your studio, the people behind it and how it was...
We managed to catch up with Netherguild developer David Vinokurov after its release on Steam. Netherguild has since received many positive reviews on the platform since going Early Adopter in its release.Tell us about yo...
Edwin Collazo, Project Director and Founder of Pixelate Games took time out of his busy schedule to brief us about their latest project.Tell us about your studio, the people behind it and how it was formedIt still feels ...
How and when did your studio come about?Fleetyard Studios was established in 2020 by Dan Govier and his wife, Claire. Dan has been a passionate gamer since his childhood, and his fascination with space sims dates back to...
Jochen Heizmann founder of Asylum Square spoke to us about realising childhood dreams and their new game Tiny Thor.Tell us about your studio, the people behind it and how it was formedSince my childhood exposure to video...
How would an idealistic, utopian sub-group fare in the midst of a post apocalyptic, dystopian society? Glasshouse by Flat28 may just be a window into this world. We caught up with the creative team behind this game.Tell...
We caught up with Noisy Head Games, the developers behind Beyond the Long Night. Tell us about your solo dev journey Noisy Head Games started as a solo-venture, with just me tinkering away with Unity prototypes in early ...
Award winning Opia Games brings us news of their first project.Tell us about your studio, the people behind it and how it was formed.Originally Opia Games was formed at the end of 2020 by two friends from college who wan...
We managed to catch up with Rebecca from Zoozle Zone, the developer of Jaki's Wacky Adventure to find out more about how it all came together and the inspirations behind the game.Tell us about your solo dev journeyWhat d...
It was great hearing from Alejandro Zielinsky about the reasons behind the development of Poly Vita.Tell us about your solo dev journey My journey as a solo game developer began after I completed a rigorous 3-year progra...
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